BEFORE THE GREEN MOON
A science-fiction farming simulation game set in a small community at the base of a space elevator during the days and seasons leading up to your departure for the moon.
Features…
Relaxing farming simulation gameplay. An aesthetic and mechanical throw-back to early farm-sim games.
Create your own character. Be you. Be with your thoughts.
Explore the community and its surrounding areas. Quiet vistas and secret alcoves.
24 hour day/night cycle with dynamic weather. Adapt to the region’s Rainy and Dry seasons. Rainy days, sunny days, stormy days, dusty days.
Get to know your neighbors. A helpful administrator, a handsome chef, a plant designer.
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Before the Green Moon was developed by Turnfollow
Programming and Writing by Ian Endsley
Art and Sound by Carter Lodwick
Music by Scott Archer, Marissa Deitz, and Carter Lodwick
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